Joel Torres

Study: Animation
Promotion: Giant Animation

In his third year of studies, Joel Torres has completed an internship at Giant Animation. An independent animation studio focused on the development and production of new solid visual stories for television, feature films and games, among others.

After contacting the studio during the International Animation Summit 2020, Joel has joined the studio for three months.

CAN YOU EXPLAIN TO US HOW WAS THE CONTACT WITH GIANT DURING THE SUMMIT?

The first contact I had with Giant was during the presentation of the Summit 2019 studios. Giant caught my attention with a very funny presentation that made us all laugh in the auditorium. Other than that I was very interested in his works, such as the short films Geist (2018), The Overcoat (2018) or the Animation series Knuckle (2017). And it wasn’t until Summit 2020 when I was able to meet the studio’s representatives -Kayla Bond and Sam Sherwood-. After speaking with them, I was fascinated with their anecdotes about the working style at the studio. This convinced me to choose to do my internship with them.

DO YOU THINK THAT EVENTS LIKE THE SUMMIT ARE USEFUL FOR STUDENTS TO KNOW THE WORK OF REFERENCE COMPANIES IN THE ANIMATION SECTOR?

I think it is very important to have contact with active animation studios, to know first hand their work and the people who work in them. Not only to get an idea of how they work, but also to show professionals what you are capable of doing, and take the first step into the professional world.

WHAT HAS YOUR INTERNSHIP AT GIANT CONSISTED OF?

I’m afraid I can’t say what projects I’ve worked on (it’s a series that hasn’t premiered yet). But what I can say is that I was put to the test as they would do with other junior animators. By adapting to the style of work they require, you learn to be more efficient.

WHAT HAS BEEN MOST USEFUL TO YOU FROM WHAT YOU HAVE LEARNED IN SCHOOL?

Without a doubt, the knowledge and programs that the school provides us with. In my internship at Giant I have expanded my work tools, which has allowed me to streamline my workflow. I also value very positively the fact of learning to work in a team. Knowing how to communicate with the people you work with is essential in our profession. After all, in Animation everything is based on teamwork.

HOW HAS YOUR RELATIONSHIP WITH THE TEAM BEEN?

At Giant, my colleagues were very nice. Everyone is willing to help you, even more than you ask for.

HOW DO YOU VALUE THIS INTERNSHIP EXPERIENCE?

When you are part of a big studio like Giant and work on real projects, the way you see things changes. Not only do you apply everything you’ve learned in school, but you also learn new animation processes and tools specific to each studio. My internship has been great.

HOW WOULD YOU DESCRIBE YOUR TRAINING AT L’IDEM?

Before coming to L’idem I was taking 3D Animation courses online. Training at the school gave me a broader perspective of the professional world and taught me the value of teamwork. I also value very much the experience, the support and learning from the teaching staff.

WHERE AND IN WHAT POSITION WOULD YOU LIKE TO BE WORKING IN THE COMING YEARS?

If given the opportunity I would like to be at Giant for the next 5 years. And I would also like to settle in another studio located in Ireland, Japan or the Middle East. And although the future is uncertain, I know that I am laying the foundations for the next few years at L’Idem.

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