Video Game Diorama

Author

Marta Viaplana

Software used

Maya / Zbrush / Substance Painter / Unreal Engine

Skills worked on this project

Compositing, Blocking, HardSurface, Scullpting, Textures, Lighting, Realtime Rendering, Optimization.

About the project

In this project, Marta has designed an environment optimized for video games and real-time visualization. And she has used the Unreal Engine software to render the project in its entirety. According to Edu Morales, 3D Generalist teacher at the school, both the modeling and the sculpting make it a rounded project.

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