Maya / Zbrush / Substance Painter / Unreal Engine
Skills worked on this project
Compositing, Blocking, HardSurface, Scullpting, Textures, Lighting, Realtime Rendering, Optimization.
In this project, Marta has designed an environment optimized for video games and real-time visualization. And she has used the Unreal Engine software to render the project in its entirety. According to Edu Morales, 3D Generalist teacher at the school, both the modeling and the sculpting make it a rounded project.