modelado-organico-personajes-cristian-palos

Organic character modeling

Author

Cristian Palos

Software

zBrush

Skills

Anatomy, styling, hair and clothing.

About the project

The objective of this project has been to sculpt a character for video games with a correct anatomy and attractive finishes. It is designed so that students have a unique finished piece that can be included in their portfolios at the end of the project. According to Edu Morales, professor of 3D Generalist at L’Idem, Cristian Palos’s proposal presents a character with a good anatomical and visually attractive application based on Viego, from “The League of Legends”.
modelado-organico-cristian-palos-2

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