Diorama of a kitchen
Autodesk Maya, Unreal, zBrush, Arnold, Substance Painter i Designer, Photoshop, Nuke, Premier.
Competences worked together
Pipeline, animation modeling, game optimization. Shadding, lighting, rendering, post-production.
About the project
Inspired by a background design by the artist Kiyoka Shimada, Sara Queraltó has created this realistic-style 3D scenery. A diorama optimized for both Animation and Video Games that shows a beautiful kitchen, in the afternoon light. Our student proposes “an incredible work of lighting and textures”, Esteve Garriga explained to us. According to the coordinator of the 3D Generalista area, the setting of this diorama is very elegant. And the post-production work done by Sara is very subtle.
Other Game Art projects
Character for Video Games
Entorno para Videojuegos
Video Game Diorama
Video Game Environment
Modelatge orgànic per a concept art
Organic modeling for concept art
Modelado orgánico de personajes