Autodesk Maya, Unreal, zBrush, Arnold, Substance Painter y Designer, Photoshop, Nuke, Premier.
Pipeline, animation modeling, game optimization. Shadding, lighting, rendering, post-production.
About the project
For this cartoon-style 3D stage exercise, Àfrica Trillo has made a diorama created from Jourdan Tuffan’s ‘Tea House Rest Stop’ concept. This environment for our 4th year Animation student presents two geometries: one for 100% quads Animation, and another for an optimized real-time render engine.
According to Esteve Garriga, coordinator of the 3D General area of the school, Àfrica has presented a great job. “The production process is impeccable and he has sought excellence in the result”, he has told us. P>
Other Game Art projects
Character for Video Games
Entorno para Videojuegos
Diorama of a kitchen
Video Game Diorama
Video Game Environment
Modelatge orgànic per a concept art
Organic modeling for concept art
Modelado orgánico de personajes