Product rendering

Author

Sonja Civit

Software used

Autodesk Maya, zBrush, Substance Painter, Nuke, Photoshop

Skills worked on this project

Rendering / Texturing / Light Dynamics / Non PBR (Physically Based Rendering) Materials

About the project

The penultimate phase of the production of an image in 2 or 3 dimensions is the rendering; to start it is necessary that the materials, geometry and lighting of the scene to be worked on are finalized.

This project carried out by our 3rd year student of the 3D Generalist specialization consisted in the creation of three renders.

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