David Muñarch

Skills worked on this project

Modelado, Uvs, texturing/shading, render

Software used

Autodesk Maya / Moteur de rendu Arnold / Nuke / Substance Painter / Adobe Photoshop

About the project

In this project David has modeled four tools: a table screw, a screwdriver, a hammer and a wrench; based on a quad topology. For this he has taken special care in the fluidity of the polygons that compose each object to be modeled.

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