Animación 3D para videojuegos


Jordi Galarza


Autodesk Maya


Movimiento y timming

About the project

In this animation project for Videogames our student has worked on three types of specific animation for game: idle -resting pose with character breathing-, attack and death. To carry them out, he has used the robot Mole, one of the characters from L’Idem.

For Carles Prenafeta, coordinator of the school’s 3D Animation area, “the robot’s movements are majestic and the animations fluid.” “The result achieved by Jordi is very good.”

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