3D Animation for videogames


Jordi Galarza

Software used

Autodesk Maya

Skills worked on this project

Movement and timing

About the project

In this animation project for videogames our student has worked on three types of specific animation for games: idle -pose at rest with the character breathing-, attack and death. To carry them out he has used the robot Mole, one of L’Idem’ s characters.

For Carles Prenafeta, 3D Animation coordinator at the school, “the robot’s movements are majestic and the animations are fluid”. “The result achieved by Jordi is very good”.

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