Eduardo Morales Ojeda
3D Real Time artist with a solid artistic background. Since 2015 he has focused his work towards the video game industry and real time graphics. He works mainly with Maya and 3dsMax, Substance Painter and Designer, Zbrush, Adobe Suite, Unity and Unreal Engine.
Featured projects
- 2020: Environment artist in the indie video game “The Crown of Wu”, project by Trazos, Trt:Labs and Red Mountain for PS4
- 2018: Environment artist in Overwatch League of the Professional Video Game League (LVP)