groom-africa-trillo

Groom

Author

Àfrica Trillo

Programs

Xgen del software Autodesk Maya

Skills

To grind density, thickness, smoothness and shapes of skin

About the project

In this project our student has created fluids, groom (pèl), steals and dynamic simulations of rigid objects and particles. For Alejandro López, professor of VFX at L’Idem Barcelona, the objective of the mateix has been that each student continued autonomously in the Mayan arts to know how to face any success whatever.

The difficulty of the projecte d’Africa has been to manage to harmonize the different types of skin that coexist with the figure. In this personage an animal aesthetic (hair and accessories) coexists with a more humanized one (trença, serrell), as explained by Alejandro López. The result obtained by our student is surprising.

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