Rocosín, character design


Clara Ribas

Software used


Skills worked on this project

Character design, anatomy, poses, color keys, props design

About the project

Progressively develop a character design starting from an imaginary briefing and developing its design in different stages and from different approaches. This has been the working method applied in this character design project. Clara has explored a non-human character, very difficult to conceptualize.

Other Concept Art projects